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Classic 86 Racing Manager Game

Classic 86 runs in the BATracer game engine.

A classic 1986 Season, featuring long races without safety cars or refueling. High failure rates can be frustrating, hence:
Warning! - this is not a series for the beginner!



Front running car and a superb team. One to beat!


Championship contender. A competent car.


Fast but fragile. Famous British team with lots of history.

Team Wales

Steady performer and most famous name on the grid.


Best of the rest. 10th year in Formula One in 1986.


Beleton's first year after buying the Toadman team. Most powerful car on the grid using famous Bavarian Turbo power.


Points scorer. Famous team trying to regain it's past glory.


A mid-field team?


A team famous for innovations such as the fan car and two championships, in 1986 the team was in decline. Also using powerful Bavarian engine.


Potential points scorer and a team that has been trying hard since 1979 with innovative ideas. Another Bavarian powered team.


Team with a sizeable budget hoping for success with more power this season.


Beautiful modern looking car ran on a tiny budget by an Italian team. Only car in the field with an eight cylinder turbo, provided by Alda Rodeo.


First entry for this tiny 7-man French team having previous experience in F3000 and F2. Car made from components from the 1985 GP Reno and ASG F3000.


Hoping to get lucky in it's second year in Formula One.



V6 Turbo


V6 Turbo


V6 Turbo


V6 Turbo


Inline 4 Cylinder Turbo


V6 Turbo


Inline 4 Cylinder Turbo

Alda Rodeo

V8 Turbo

Old Motor

V6 Turbo



  • Soft - Slick for dry weather.
  • Hard - Slick for dry weather with longer durability.
  • Qualifying - Special short life tyre for qualifying only.
  • Wet - For wet weather.

  • Pirelli

  • Dry - A regular dry compound tyre.
  • Dry Enduro - Less sticky dry slick with greater endurance.
  • Q Tyre - Special qualifying rubber.
  • Rain - For poor weather conditions.

  • Events Calendar

    Brazilian GP

    Rio de Janeiro - March 23rd

    The 1986 Formula One season kicks off in Brazil at the Jacarapagua track near Rio de Janeiro. After preparing over the winter each team will be looking for a good start to the season.

    Spanish GP

    Jerez - April 13th

    After a five year absence Formula One returns to Spain at the new purpose built modern Jerez circuit. With no previous data to work on, the initial drive for all teams is to develop a good setup.

    San Marino GP

    Imola - April 27th

    Back to familiar territory, there is lot's of support for the Italian teams here, no more so than for Ferrari.

    Monaco GP

    Monte Carlo - May 11th

    The famous street circuit is the toughest race on the season, and many drivers consider a win here almost as great as a championship victory.

    Belgian GP

    Spa Francorchamps - May 25th

    One of the drivers favourite circuits. A long track takes time to learn and its high speed and challenging corners can catch out rookie drivers. Most notable of all is the weather, which can change very quickly often with thrilling results.

    Canadian GP

    Montreal - June 15th

    The 8th Grand Prix race at Montreal. An unusual circuit, part street circuit, part road course, some slow fiddly corners and some very high speed straights. Turn one is the scene of many dramas.

    United States GP East

    Detroit - June 22nd

    A street circuit, Detroit is the ideal location for a GP race in the United States. This is the 4th race at this venue.

    French GP

    Paul Ricard - July 6th

    A classic circuit loved by many, a variety of corners - some of which can bite - is complemented by a very long straight.

    British GP

    Brands Hatch - July 13th

    The last race at Brands Hatch, for next year GP continues in Britain at Silverstone. Brands is a natural amphitheatre and a spectators delight, whilst the track itself features undulating terrain of various elevations and a variety of corners.

    German GP

    Hockenheim - July 27th

    A fabulous fast track through the forest, a sequence of straights punctuated by chicanes. Some claim the venue lacks character, though few can argue with the impressive stadium complex.

    Hungarian GP

    Hungaroring - August 10th

    Formula One visits the Eastern bloc for the first time! Much hype for this event with the cold war still strong, people other than just Formula One fans will be watching this event with interest. The track itself is quite narrow and an absence of straights may make this circuit tricky to overtake on.

    Austrian GP

    Osterreichring - August 17th

    Set in fantastic mountainous countryside, this is a fast track with many elevation changes. The first corner is a spectator favourite.

    Italian GP

    Monza - September 7th

    The famous Italian track, and very high speed favouring the more powerful cars - the Italian teams will be looking to feed off home support and get a good result.

    Portuguese GP

    Estoril - September 21st

    Estoril is a challenging circuit loved by the drivers, a number of up and down sweeps through rocky terrain with a number of overtaking opportunities.

    Mexican GP

    Mexico City - October 12th

    An unwelcoming track, with a fearsome final corner and a bumpy surface not helped by regular earthquakes. Even men and machines have to adapt as the circuit is located at 7400ft.

    Australian GP

    Adelaide - October 26th

    Australia's second ever Grand Prix, a well organised event set at a street circuit around the Victoria Park horse racing facility. The track is unusual for a street circuit in that it features very high speeds and a number of fast kinks.

    Classic 86 Racing Strategy Game

    This is a player-developed carset. Much of the research, graphics, data and track maps has been provided by BATracer player Tim Finnigan.


    1st - 9
    2nd - 6
    3rd - 4
    4th - 3
    5th - 2
    6th - 1

    The shortage of points paying positions, and the large number of entrants make points very precious and mistakes costly. For many of the lower teams, scoring a point is like winning the championship!

    Special Notes and Hints

    All teams have two cars, there are no single car teams. Likewise, the tiny AGS team also makes an appearance, despite only running at Monza during 1986.

    There is no refuelling permitted, and no safety cars. Because the races consist of full Grand Prix distances this allows the field to become quite spread out and many cars will be several laps down by race end. This puts great emphasis on getting a good setup.

    The 1986 season was very demanding on cars, with many retiring with engine failures - particulary on high speed circuits where much of the lap is full throttle.

    The championship victor will regulary need a good setup, though there is still room to get results with a decent strategy. However, making the car last the distance is as important as being the fastest.

    Special super-fast qualifying tyres are provided and should be used to conserve regular sets intended for the race.


    Pieczar for recreating the new released version of the set and significant efforts with the updated graphics!


    Though this carset is inspired by high level single seater racing, no actual real life teams, cars or intellectual property is included.

    More Carsets

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    ( More Info on GP 2013 )

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    GP 2012 inspired GP Manager Game

    ( More Info on GP 2012 )

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    GP 2011 inspired GP Manager Game

    ( More Info on GP 2011 B-Spec )

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    GP 2011 inspired GP Manager Game

    ( More Info on GP 2011 )

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    MS GT Challenge

    ( More Info on MS GT Challenge )

    Short-mid duration GT races, for those that enjoy playing LMES but are not fans of the endurance format! Split-class racing.

    V8 Supercars 2010

    ( More Info on V8S 2010 )

    The exciting V8S 2010 Championship is one of the toughest Touring Car Series in the World. The fierce Manufacturer Battle rages, with supporters as passionate as any, this diverse championship is a tough one to master.

    GP 2010 inspired GP Manager Game

    ( More Info on GP 2010 )

    The GP 2010 Season, featuring the most anticipated season for a decade or more. New teams, new rules, more cars on track, no refuelling.

    Classic Trans-Am

    ( More Info on Classic All-American Series )

    Classic American muscle cars from 1966-1972 racing on the old format tracks. 10 different custom-paintable cars each with their own traits.

    Formula 3

    ( More Info on Formula 3 )

    Custom Formula 3 themed including a climax at the Macau GP. Unique features: Build a custom team from 64 unique combinations of chassis, engines and tyres. No single combination is the best! Up to 4 cars per team.


    ( More Info on GP Two )

    GP Two is inspired by a real life GP feeder series. Race in equally matched single seaters at many of the GP venues - Sprint and Feature races. Build up a new team from the beginning.


    ( More Info on German Tourers )

    Inspired by a famous European championship - featuring weight ballast "success penalties" and single car teams. Build up a team from the beginning.

    GP 2009 inspired GP Manager Game

    ( More Info on GP 2009 )

    The GP 2009 Season, featuring the most radical shakeup in years. New rules, a new team and the new Abu Dhabi circuit add to the action.

    Indy 500

    ( More Info on Indy 500 )

    The Indy 500 race - 200 laps spread across 5 x 40-lap stages allowing you to modify strategy and hone your setup mid-race. 37 entrants but only 1 winner. 2008 car data with gameplay enhancements. Unique Features: Multi-Day Single-Race Oval

    2008 Indycar Series

    ( More Info on 2008 Indycar Series )

    The 2008 IndyCar season - the first season after reunification of the two North American open wheel series. Features large grids, close racing, multiple liveries per team and more.

    Champcar Championship v2.0

    ( More Info on Champion Cars v2.0 )

    This is an updated edition of the original carset, but with updated car and track graphics and a full complement of '95 liveries. Miami and Indianapolis are now also included! Based around the classic PC game Indycar Racing 2.

    GP 2005 Strategy Simulation

    ( More Info on GP 2005 )

    The 2005 GP season. A unique year in modern racing, where only one tyre is provided over the course of a race, and drivers must pick their race strategy before qualifying.

    GP 1999 Grand Prix Championship Season

    ( More Info on Classic 99 )

    The GP 1999 Season. A good competitive GP-style set of the old school. Single tyre supplier helps level the field all the more.

    GP 1997 Championship Game

    ( More Info on Classic 97 )

    This 24-car GP '97 set has a good spread of competitive cars both at the front - and at the rear with 4 teams squabbling over the wooden spoon. There are lots of upgrades throughout the season directed toward certain teams.

    GP 2008 GP Manager Game

    ( More Info on GP 2008 )

    The GP 2008 Season, featuring 2008 car data, new teams and liveries, as well as the new Valencia and Singapore Street Circuits.

    MR2 World Series

    ( More Info on Mid-Engined World Series )

    A world tour of racing, in a series of wildly differing events. Road / Race classes offer 2 very different challenges for race strategy.

    Unique Features: 2 classes and Variable race format.

    GP 2007 Racing Manager Game

    ( More Info on GP 2007 )

    The GP 2007 Season, featuring 2007 car data, One tyre manufacturer, new teams and liveries, Fuji Speedway and Spa on the calendar.

    Le Mans Endurance Series

    ( More Info on LMES v2.0 )

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    Classic 1986 GP Manager Game

    ( More Info on Classic 86 )

    A classic 1986 Season, featuring long races without safety cars or refueling. High failure rates can be frustrating, hence:
    Warning! - this is not a series for the beginner!

    V8 Supercars

    ( More Info on V8S )

    The highly competitive V8S championship inspired by V8 Supercars, featuring sprint, endurance and reverse grid racing.
    Warning! This is a very long season, only join this game if you have the commitment to complete a full season.

    A1GP Grand Prix Manager Game

    ( More Info on Formula Nations )

    An A1GP-inspired championship, consisting of individual drivers driving for their nation. Unique features: A1GP-style race format, no teams, no excuses - identical cars! Warning - not for the inexperienced player, this can be a very frustrating series.

    Champion Cars

    ( More Info on Champion Cars )

    Based around the modern Indycar/CART period 1995-onwards. Unique Features: Choose chassis, engine and tyres. Team sizes from 1-3 cars! Fragile cars. Circuit and oval racing. Custom car painting!

    GP 2006 GP Manager Game

    ( More Info on GP 2006 )

    The Formula One 2006 Season, featuring 2006 car data (in theory, more overtaking and less reliability) and rule changes such as fewer tyre sets.
    Note: Due to the complexity of this years qualifying, it has been simplified to a single session.

    British Tourers

    ( More Info on British Tourers )

    Build your own touring car team. Touring and Production classes based on current and recent seasons.
    Note: Old Batracer v2.x legacy series.

    Unique Features: Split class championship.

    BAT Seven Challenge

    ( More Info on BAT Seven Challenge )

    Race a variety of Seven type cars around Bookatrack.com race and airfield circuits.
    Note: Old Batracer v2.x legacy series, some graphics and gameplay elements may be of reduced quality.

    Unique Features: Lack of qualifying session maximises the racing. Many team creation options and ways to win; unique circuits.

    GP 2002 Fantasy Grand Prix Racing Game

    ( More Info on GP 2002 )

    The GP 2002 Season. Classic points system.
    Note: Old Batracer v2.x legacy series.

    Unique Features: Fixed team setup as per real season. Challenging array of car setup options: for experienced players only.