( back to BATracer Racing Manager Game main page )

GP 2005 Racing Manager Game

GP 2005 runs in the BATracer game engine.

The 2005 GP season. A unique year in modern racing, where only one tyre is provided over the course of a race, and drivers must pick their race strategy before qualifying.

Cars

Team Wales

"The famous Welsh team hope to continue their winning run to five seasons, big rule changes however have left them on the back foot. An inconsistent performer though still capable of great speed on occasion."

Bart

After a massive leap forward last season the Bart team aim to now challenge for the world championship. F1's most powerful engine is combined with a difficult chassis resulting in an inconsistent package overall.

Reno

The French team aim to finally challenge for titles with an excellent all round car. A very fast and reliable package.

Wallace

Following a disappointing 2004 season the Wallace team looks to bounce back. The Bavarian engine is not the force it was though and the chassis not quite there. A solid if unspectacular machine.

McLewis

The best McLewis in years gives the team it's best chance yet to take the titles back from Team Wales. Blisteringly fast though sometimes at the cost of reliability.

Bauber

Welsh powered privateer. The team comes off the back of a strong season and a switch to Mitchell Inn tyres although this year's car looks to be not as strong. A solid competitor with occasional flashes of speed.

Red Bell

Red Bell takes over from the struggling Milton Keynes based Jugular team. The newcomers bring glamour and fun to the GP world as well as a surprisingly good car with solid reliability.

Toyoma

Three difficult years on since joining the sport Toyoma seem to finally be making progress. A good all round car should lift the team up the rankings.

Jodran

The Silverstone based privateer will race with the new Toyoma V10 engine. An out of date car though makes real progress up the grid unlikely. Below average pace but above average reliability.

Rinaldi

Small Italian private team still trying hard on a tiny budget. The first new Rinaldi in years gives some hope of improved results.

Engines

Welsh 055

Welsh 055 V10 engine

Hinda RA005E

Hinda RA005E V10 engine

Reno RS25

Reno RS25 V10 Engine

Bavarian P84/5

Bavarian P84/5 V10 Engine

Mernandez FO 110R

Mernandez FO 110R V10 Engine

Petronas SPE 05A

Petronas SPE 05A V10 Engine

Crossworx TJ2005

Crossworx TJ2005 V10 Engine

Toyoma RVX-05

Toyoma RVX-05 V10 Engine

Tyres

Rockbridge

  • Soft - Rockbridge Soft Compound
  • Hard - Rockbridge Hard Compound
  • Wet - Rockbridge Wet Compound
  • Full Wet - Rockbridge Full Wet

  • Mitchell Inn

  • Soft - Mitchell Inn Soft Compound
  • Hard - Mitchell Inn Hard Compound
  • Wet - Mitchell Inn Wet Compound
  • Full Wet - Mitchell Inn Full Wet

  • Events Calendar

    Melbourne

    Australia - 5th March

    The season kicks off again at the popular Melbourne street circuit. Straights are broken up by challenging 90 degree corners. A strong engine and committed driving will reap rewards here.

    Sepang

    Malaysia - 20th March

    "Extreme heat and humidity make this one of the toughest races of the year. Long straights, sweeping curves and tight hairpins mean a good set up and balance is vital for success."

    Bahrain

    Bahrain - 3rd April

    Returning for its second year the Bahrain international circuit consists of long straights broken up by sharp hairpins and a few fast corners. The track is notoriously dusty meaning inch perfect driving is required.

    Imola

    San Marino - 24th April

    Updated consistently since the tragic events of 1994 the Imola track is littered with chicanes that break up fast straight section. Overtaking is extremely difficult here - a good qualifying positon is important.

    Barcelona

    Spain - 8th May

    As a major test venue for the teams the Barcelona circuit offers few suprises. Each team should be well set up for the race prior to the weekend. Fast sweeping curves mean overtaking is very difficult.

    Monaco

    Monte-Carlo - 22nd May

    The famous street circuit provides a great challenge to the drivers - going off line even for a second can end in disaster. The incredibly tight and narrow layout make overtaking very rare. Safety cars are normally the best hope for drivers down the grid.

    Nurburgring

    European GP - 29th May

    Built alongside the legendary Nordschleife the Nürburgring is a flowing medium speed track. Overtaking is difficult but not impossible and weather can often play its part in the result.

    Montreal

    Canada - 12th June

    Long straights followed by tight chicanes and hairpins. The Circuit Gilles Villeneuve puts a premium on engine power and efficient aerodynamics. A good low downforce set up is required to competitive.

    Indianapolis

    United States - 19th June

    The home of the Indy 500 welcomes GP once more. The longest straight on the calender is combined with a tight infield section - making set up tricky. Teams must be wary of tyre wear or problems may rear their ugly head.

    Magny Cours

    France - 3rd July

    GP returns to the middle of nowhere in France. The track is incredibly smooth but very hard on tyres. Creative strategies can often pay off here.

    Silverstone

    England - 10th July

    Historic Silverstone hosts the British Grand Prix again. The ultra fast layout will punish any team with poor aerodynamic efficiency. British weather is always a threat here too!

    Hockenheim

    Germany - 24th July

    Shortened in 2002 for safety reasons the new Hockenheim circuit still gives exciting racing. One of the better layouts for overtaking on the calender - it is possible to race through the field aggressively with a good strategy and a well set up car.

    Hungaroring

    Hungary - 31st July

    Sometimes described as Monaco without the walls it is notoriously hard to overtake here. One corner leads straight into anther for almost the entire lap means there is very little let up for the driver.

    Istanbul

    Turkey - 21st August

    The new Hermann Tilke track makes its GP debut. A huge test for the driver with several corners requiring maximum commitment. Turn 8 in particular could prove the most difficult in Formula One. The track should allow great racing.

    Monza

    Italy - 4th September

    The fastest circuit on the calander and the home of the tifosi. Cars can reach speeds well over 200mph on the long straights. Engine power and aerodynamic efficiency as well as an ability to ride kerbs are very important here.

    Spa-Francorchamps

    Belgium - 16th September

    Perhaps the most popular circuit on the GP calender Spa Francorchamps is a test for car and driver alike. This track rewards bravery and commitment like no other. Wet weather is regularly a threat over the weekend further adding to the challenge.

    Interlagos

    Brazil - 25th September

    Located in the city of Sau Paulo the Interlagos circuit has a rare anti-clockwise configuration. The track is very bumpy and requires a soft set up; engine power is also important with cars having to climb a hill up towards the start finish line.

    Suzuka

    Japan - 8th October

    The legendary Suzuka circuit has been the scene of many classic GP races. Its figure of 8 layout makes it unique - the track itself tests the driver with very fast corners such as 130R.

    Shanghai

    China - 16th October

    The final race of the year is held at the Shanghai International Circuit. One year on from its GP debut the track offers a number of fast and medium speed corners as well as a very lengthy straight.

    GP 2005 Racing Strategy Game

    This series is a replica of the 2005 Formula One season. The following notes compiled by Huw Davies.

    Points Allocation

    1st: 10
    2nd: 8
    3rd: 6
    4th: 5
    5th: 4
    6th: 3
    7th: 2
    8th: 1


    Rules and Gameplay

    The 2005 GP season featured two important rules which are modelled in this carset.

    1) Single lap qualifying with race fuel.

    2) One tyre set must last qualifying and the entire race

    In addition, there are a series of other quirks - please see Jules's notes below.

    Qualifying

    In GP 2005 you will only get a single run with which to set a qualifying time.

    Before qualifying, you must set the length of your first stint in the race and select the tyre with which you will qualify and race on. Your qualifying run will be done with this fuel load and tyre set.

    Remember that every lap of fuel you add will increase the weight of the car in qualifying and make it a bit slower. It can be an advantage to go light and gain grid position at some tracks, however at others a longer first stint may be the better option. You should put some thought into your race strategy before selecting your fuel load for qualifying.

    You also must select your race tyre before qualifying. You must do your qualifying run on this tyre set, they should then last the entire race.

    Race

    You are not allowed to change tyres in the race (as long as it is dry).

    The tyre set you select for qualifying will also be run for the entire race. The tyres in GP 2005 are quite durable but caution is still needed.

    The softer tyre may give an advantage for qualifying and the start of the race, however the harder tyre is more durable.

    Despite tyre changes not being allowed, refueling can still take place at the pit stops. You must select the length of your first stint for qualifying, however you are free to make further stops after this by adjusting your strategy on the race strategy page. After qualifying you will not be able to alter the length of your first stint, so try to plan your race strategy before qualifying.

    Tyres

    You will be given 2 sets of soft tyres and 2 sets of hards at each race. One of these sets must last the entirety of qualifying and the race.

    The tyres are more durable than normal and will last for the entire race if appropriate care and planning is taken.

    If the race is wet you will be able to change tyres without limit. The wet tyres are not as durable and are unlikely to last an entire race.

    Jules's Notes

    You are only permitted one lap in "warmup", this is to mimick your drive to the grid where you can get a final feel to the car. These reduced laps further reduce the chance of all drivers having 100% setups during the race.

    Your tyre choice for the race will be taken from the qualifying page if you used a dry tyre for qualifying. Otherwise, it will be taken from the race strategy page. It will also be taken from the race strategy page if the race starts "significantly wet", even if you done qualifying with a dry tyre.

    You will not be able to switch compounds from hard to soft in the race, as a means to bypass the one-tyre rule. Players that try this will find the other tyres have all been rendered useless to stop this practice. To prevent accidental retirements - be very careful to check and double check your starting tyres.

    All drivers will carry their race fuel loads during qualifying. For those on long first stints this will be especially punishing so many drivers traditionally taking this strategy will be forced to try something else. After qualifying you can adjust the point of your additional stops after the first. To prevent an exploit at present you cannot change the number of pit stops you make so be sure to decide on your basic strategy before qualifying.

    Should a tyre fail you will be permitted to change it, assuming you make it back to the pits. If a tyre fails from switching compounds or another attempt to gain an advantage illegally, you will always retire.

    Reskin Credits

    Jef Beyens, Mariusz Pilarek, Shae Thomspon, Joni Hyttinen, Timo Mabbutt, Shane Van Rooy.

    Original Credits

    Carset created by Huw Davies.

    Merci to http://www.f1-legend.fr for the car basis of the car templates.

    Thank you to:

    Wilson Xavier - car performances
    Scott Woodwiss - Race data

    Anyone else who has supported this carset along the way..

    Thank you to Jules for the carset builder!


    More Carsets

    GP 2013 inspired GP Manager Game

    ( More Info on GP 2013 )

    The all new GP 2013 Season, featuring updated cars, calendar and stats. Yet more close racing.

    GP 2012 inspired GP Manager Game

    ( More Info on GP 2012 )

    The updated GP 2012 Season, now tighter and more competitive than ever! A mammoth 20 races and the introduction of a new US circuit.

    GP 2011 inspired GP Manager Game

    ( More Info on GP 2011 B-Spec )

    The updated GP 2011 Season, now with a new tyre model, more compounds, and easier overtaking.

    GP 2011 inspired GP Manager Game

    ( More Info on GP 2011 )

    The GP 2011 Season, featuring different tyre behaviour, DRS and the return of KERS.

    MS GT Challenge

    ( More Info on MS GT Challenge )

    Short-mid duration GT races, for those that enjoy playing LMES but are not fans of the endurance format! Split-class racing.

    V8 Supercars 2010

    ( More Info on V8S 2010 )

    The exciting V8S 2010 Championship is one of the toughest Touring Car Series in the World. The fierce Manufacturer Battle rages, with supporters as passionate as any, this diverse championship is a tough one to master.

    GP 2010 inspired GP Manager Game

    ( More Info on GP 2010 )

    The GP 2010 Season, featuring the most anticipated season for a decade or more. New teams, new rules, more cars on track, no refuelling.

    Classic Trans-Am

    ( More Info on Classic All-American Series )

    Classic American muscle cars from 1966-1972 racing on the old format tracks. 10 different custom-paintable cars each with their own traits.

    Formula 3

    ( More Info on Formula 3 )

    Custom Formula 3 themed including a climax at the Macau GP. Unique features: Build a custom team from 64 unique combinations of chassis, engines and tyres. No single combination is the best! Up to 4 cars per team.

    GP2

    ( More Info on GP Two )

    GP Two is inspired by a real life GP feeder series. Race in equally matched single seaters at many of the GP venues - Sprint and Feature races. Build up a new team from the beginning.

    DTM

    ( More Info on German Tourers )

    Inspired by a famous European championship - featuring weight ballast "success penalties" and single car teams. Build up a team from the beginning.

    GP 2009 inspired GP Manager Game

    ( More Info on GP 2009 )

    The GP 2009 Season, featuring the most radical shakeup in years. New rules, a new team and the new Abu Dhabi circuit add to the action.

    Indy 500

    ( More Info on Indy 500 )

    The Indy 500 race - 200 laps spread across 5 x 40-lap stages allowing you to modify strategy and hone your setup mid-race. 37 entrants but only 1 winner. 2008 car data with gameplay enhancements. Unique Features: Multi-Day Single-Race Oval

    2008 Indycar Series

    ( More Info on 2008 Indycar Series )

    The 2008 IndyCar season - the first season after reunification of the two North American open wheel series. Features large grids, close racing, multiple liveries per team and more.

    Champcar Championship v2.0

    ( More Info on Champion Cars v2.0 )

    This is an updated edition of the original carset, but with updated car and track graphics and a full complement of '95 liveries. Miami and Indianapolis are now also included! Based around the classic PC game Indycar Racing 2.

    GP 2005 Strategy Simulation

    ( More Info on GP 2005 )

    The 2005 GP season. A unique year in modern racing, where only one tyre is provided over the course of a race, and drivers must pick their race strategy before qualifying.

    GP 1999 Grand Prix Championship Season

    ( More Info on Classic 99 )

    The GP 1999 Season. A good competitive GP-style set of the old school. Single tyre supplier helps level the field all the more.

    GP 1997 Championship Game

    ( More Info on Classic 97 )

    This 24-car GP '97 set has a good spread of competitive cars both at the front - and at the rear with 4 teams squabbling over the wooden spoon. There are lots of upgrades throughout the season directed toward certain teams.

    GP 2008 GP Manager Game

    ( More Info on GP 2008 )

    The GP 2008 Season, featuring 2008 car data, new teams and liveries, as well as the new Valencia and Singapore Street Circuits.

    MR2 World Series

    ( More Info on Mid-Engined World Series )

    A world tour of racing, in a series of wildly differing events. Road / Race classes offer 2 very different challenges for race strategy.

    Unique Features: 2 classes and Variable race format.

    GP 2007 Racing Manager Game

    ( More Info on GP 2007 )

    The GP 2007 Season, featuring 2007 car data, One tyre manufacturer, new teams and liveries, Fuji Speedway and Spa on the calendar.

    Le Mans Endurance Series

    ( More Info on LMES v2.0 )

    Build your own GT team. GT, GTS, LMP1 and LMP2 classes. Unique Features: Long endurance races, 4 different classes on track at once, unique rules, 22 cars to choose from!

    Classic 1986 GP Manager Game

    ( More Info on Classic 86 )

    A classic 1986 Season, featuring long races without safety cars or refueling. High failure rates can be frustrating, hence:
    Warning! - this is not a series for the beginner!

    V8 Supercars

    ( More Info on V8S )

    The highly competitive V8S championship inspired by V8 Supercars, featuring sprint, endurance and reverse grid racing.
    Warning! This is a very long season, only join this game if you have the commitment to complete a full season.

    A1GP Grand Prix Manager Game

    ( More Info on Formula Nations )

    An A1GP-inspired championship, consisting of individual drivers driving for their nation. Unique features: A1GP-style race format, no teams, no excuses - identical cars! Warning - not for the inexperienced player, this can be a very frustrating series.

    Champion Cars

    ( More Info on Champion Cars )

    Based around the modern Indycar/CART period 1995-onwards. Unique Features: Choose chassis, engine and tyres. Team sizes from 1-3 cars! Fragile cars. Circuit and oval racing. Custom car painting!

    GP 2006 GP Manager Game

    ( More Info on GP 2006 )

    The Formula One 2006 Season, featuring 2006 car data (in theory, more overtaking and less reliability) and rule changes such as fewer tyre sets.
    Note: Due to the complexity of this years qualifying, it has been simplified to a single session.

    British Tourers

    ( More Info on British Tourers )

    Build your own touring car team. Touring and Production classes based on current and recent seasons.
    Note: Old Batracer v2.x legacy series.

    Unique Features: Split class championship.

    BAT Seven Challenge

    ( More Info on BAT Seven Challenge )

    Race a variety of Seven type cars around Bookatrack.com race and airfield circuits.
    Note: Old Batracer v2.x legacy series, some graphics and gameplay elements may be of reduced quality.

    Unique Features: Lack of qualifying session maximises the racing. Many team creation options and ways to win; unique circuits.

    GP 2002 Fantasy Grand Prix Racing Game

    ( More Info on GP 2002 )

    The GP 2002 Season. Classic points system.
    Note: Old Batracer v2.x legacy series.

    Unique Features: Fixed team setup as per real season. Challenging array of car setup options: for experienced players only.