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GP 2012 Racing Manager Game

GP 2012 runs in the BATracer game engine. This is an proposed player-made independant carset to be added to the game.

For carsets which are currently active and can be played now (currently 33 different sets to choose from), scroll to the bottom.

Cars

Red Bell (Red Bull)

Red Bell, having won it all for the last two years, are favourites for the season.It remains to be seen if anyone can stop them.

McLewis (McLaren)

McLewis has a strong driver line-up but their car's design differs radically from others.It could be their strength or downfall.

Team Wales (Team Wales)

Team Wales came third last year and are desperate to improve. The enthusiastic Welsh fans except nothing but the best from them.

Mernandez (Mercedes)

Mernandez returned to GP racing as a factory team in 2010 and have achieved only three podiums. They're expected to improve.

Sotul (Lotus)

Sotul,previously known as Reno,tries to leave midfield behind. They have a promising new car and a former champion driving it.

Fierce Indians (Force India)

A car that has impressed in testing and two talented young drivers - 2012 may be the Indians' best season to date.

Bauber (Sauber)

Bauber is a midfield team that is expected to be regularly in the top-10 but podiums might be too much to expect.

Roro Torso (Toro Rosso)

Roro Torso expects their new,young drivers to lead them to success. Most others expect them to stay in the midfield.

Wallace (Williams)

Wallace's old days of glory are over and they finished 9th in 2011.Whether they can improve in 2012 remains to be seen.

Rotherham (Caterham)

Best of the teams that debuted in 2010,Rotherham (prev. Sotul) enters the 2012 season hoping to score its maiden points.

IRT (HRT)

IRT debuted in 2010 and has finished 11th in the last two seasons which is more than most expected.Points won't come easy.

Moldovan (Marussia)

Moldovan (prev.Maiden) has finished 12th in its both seasons to date.Since their car has no KERS,it will be hard to improve.

Engines

Reno RS09

Mernandez 180

Welsh 650

Crossworx

Tyres

Intermediate

The only intermediate tyre. For drizzle to light rain conditions.

Hard

The slowest dry tyre but the most durable dry tyre.

Medium

It lives up to its name, middleweight in speed and middleweight in durability.

Soft

The second fastest tyre but a bit more durable than the Super Soft tyres.

Super Soft

The fastest tyre but aren't very durable.

Wet

The only wet tyre there is. Average speed and average durability.

Events Calendar

Australian Grand Prix

Albert Park, MelbourneAlbert Park,a street circuit where overtaking is known to be hard,provides the backdrop for the first round of the championship! 18 March

Malaysian Grand Prix

Sepang, Kuala LumpurThe second round takes place in Malaysia - a land where the weather can change from sunshine to monsoon conditions in minutes. 25th March

Chinese Grand Prix

ShanghaiShanghai joined the calendar in 2004 and has seen some great racing.It's known for a long turn one and a very long back straight 15th April

Bahrain Grand Prix

SakhirFourth round takes place in Bahrain.Cancelled last year after civil unrest, the wide desert track hopes to make a return in 2012 22nd April

Spanish Grand Prix

BarcelonaDue to being a major testing venue for teams during winter,races in Barcelona often turn out predictable and processional 13th May

Monaco Grand Prix

Monte CarloA jewel in the crown of the sport,Monaco provides a magnificent backdrop for racing cars blasting through its tight city streets 

Canadian Grand Prix

Montreal, QuebecA challenging race for newbies and veterans alike. The race of many drivers has ended in the notorious "Wall of Champions" 

European Grand Prix

ValenciaThis relatively new track,critisised for it's layout which is not conductive to overtaking,has been retained for another year. 24th June

British Grand Prix

Silverstone, NorthamptonshireThe home of British motorsport. It is known for fast, flowing corners and is a fast track overall. 8th July

German Grand Prix

HockenheimringA track controversially redesigned in 2002,Hockenheimring is a flat circuit with a series of short straights and tight curves. 22nd July

Hungarian Grand Prix

Budapest, HungaryHungaroring is a track where dry and dusty weather is a norm. It's twisty and bumpy nature makes overtaking difficult. 

Belgian Grand Prix

Spa Francorchamps, BelgiumOne of the most challenging tracks in the world.It's fast, hilly and twisty nature makes it a favourite among fans and drivers. 

Italian Grand Prix

Monza, ItalyMonza is a superfast circuit with long straights and fast corners.The drivers will be on full throttle for most of the lap. 

Singapore Grand Prix

Marina Bay, SingaporeThe only night race on the calendar,Marina Bay is a tight street circuit.It has been criticised for its bumpiness and high kerbs 

Japanese Grand Prix

JapanIncluding some of the most challenging corners on the calendar, Suzuka puts both driver and car to the test. 

Korean Grand Prix

Yeongam, KoreaCompleted in 2010,Yeongam is a Mickey Mouse-style track with a massive,1,2km long straight and varying weather conditions. 

Indian Grand Prix

New Delhi, IndiaOpened in 2011, Buddh International Circuit has garnered praise for its high-speed layout and challenging corner combinations. 

Abu Dhabi Grand Prix

Abu DhabiOpened in 2009, Yas Marina is a big money circuit a with a twisty layout and little overtaking potential. 

United States Grand Prix

Texas, USAA completely new race.Circuit of the Americas is a high-speed track with elevation changes and high potential for overtaking. 

Brazilian Grand Prix

Sau Paulo, BrazilThe season ends in Interlagos,a fast,flowy track with lots of elevation change.It is known for its exciting and memorable races. 

GP 2012 Racing Strategy Game

This series is the latest version of the GP series. The following notes have been compiled by Lewis McCoy.

Points Allocation:
1st: 25
2nd: 18
3rd: 15
4th: 12
5th: 10
6th: 8
7th: 6
8th: 4
9th: 2
10th: 1

Rules and Gameplay:

In the GP 2012 series there are a few rules that you
need to follow.

1) You select a tyre for each qualifying session
(Depends on how far you get) and you use it throughout
that session

2) For the top 10 qualifiers only, the tyre you used for
qualifying session 3(If you got that far) you will
start the race with that same tyre. Unless the weather
changes significantly.

3) No refuelling all cars are fuelled to the finish.

Qualifying:

You select a tyre for each qualifying session
(Depends on how far you get) and you use it throughout
that session.

Race:

For the top 10 qualifiers only, the tyre you used for
qualifying session 3(If you got that far) you will
start the race with that same tyre. Unless the weather
changes significantly.

The softer tyre may give an advantage for qualifying and the start of the race, however the harder tyre is more durable.

Tyres:

The tyres now have a much shorter life, requiring more stops than before.
Many more tyre sets are available than in previous seasons, though due to the increased wear rate you may still need to conserve tyres.
A "tyre cliff" has been implemented. This introduces a more dramatic drop off in tyre performance when tyres are past their best.
There are now 4 compounds instead of 2, however only 2 are available during the race weekend. The 2 available compounds are chosen by the race organisers (outside of the competitors control) and are the same for all teams. Player note: Since a previously used tyre compound can become unavailable at the next event, be sure to regulary review your tyre selections.
Because of the implementation of a tyre cliff tyres are now less likely to fail, though not impossible

You have at you disposal 6 different compounds.

6 of each compound.

4 dry compounds, 1 intermediate compound and 1 wet compound.

Super Soft - The softest, fastest and least durable dry tyre.

Soft - The second fastest dry tyre but a bit more durable than the Super Soft tyres.

Medium - Lives up to its name, the middleweight in speed and the middleweight in durability.

Hard - The slowest dry tyre but the most durable dry tyre.

Intermediate - The only intermediate tyre. For drizzle to light rain conditions.

Wet - The only wet tyre there is. Average speed and average durability.

General Changes:

Significant tyre changes (see below).
Fuel Margin introduced (see below).
Overtaking is now easier.
DRS also provides a larger boost but the benefit differs quite abruptly from circuit to circuit - largely at the personal whim of the race officials!
Pitstops are around half a second shorter.
The stats for the various teams, engines, tyres and circuits etc. are now updated to the most recent data. Updates to the original F1 2011 set only went as far as the first 3 races.
As there is a greater prospect for strategys to overcome car performance, setup feedback is now 20% less frequent.
Tyre wear in practice is now significantly less than in the races.
Stalling and bad starts have been replaced by a different start model.

Fuel Margin: Extra Fuel!

With no pitstops, teams and drivers now have to be very careful to ensure there is enough fuel in the car for the race. However, with the myriad of engine mapping modes it is possible to save fuel and also burn extra fuel to go faster when needed. The teams provide enough fuel to finish the race, plus a little extra for hard racing. If not enough extra fuel is provided the driver may have to back off and enter a fuel saving mode losing a little laptime.

The fuel margin setting represents the number of laps you expect to be driving hard for. If you expect to be driving harder for longer, you will need to add more laps into the box. If you expect to be driving hard for less of the race, reduce the number of laps.

Important: The value you enter in the box represents the addition of more fuel, but you are NOT adding more LAPS of fuel. A value of 40 does not mean 40 laps of fuel, it just means you expect to be pushing hard for up to 40 laps in the race. In reality this may equate to only 2 laps of fuel in real terms - thus a very light penalty - but that's still 2 extra laps of fuel you may cross the finish line with which you didn't need.

In summary, you are trying to keep the fuel margin as low as possible without getting into a situation where you have to enter fuel saving mode and having to lap a little slower, unable to attack other cars. Likewise you do not want to carry enough fuel for battles during the entire race as that will make the car slower during the whole GP.

What is considered to be driving hard? The following situations represent the conditions when you will use a little extra of your fuel margin:

.pushing via use of the "Target Position" dropdown
.pushing via use of the "Main Rival" dropdown
.overtaking another car (excluding easy passes)
.trying to overtake but being blocked
.blocking a faster car

Note as you use some of your fuel margin up you will also become lighter and faster.

DRS:

The perfect weapon for overtaking.

DRS has been enabled for F1 2012. This is a passive feature (you have no control over it), but instead it automatically comes into play when you are within a second of the car in front.

In the real world, a DRS zone often starts and ends on different laps (typically along the pit straight). BATracer simulation engine must use the position times from a single lap to be as consistent and fair as possible. Specifically, the check is made when each car starts a lap. In the replays this will appear that the DRS proximity test is made based on the time sheet positions from the previous lap.

DRS will activate only in dry weather. We also disable it when the safety car is out.

KERS:

KERS returns for the 2012 carset. KERS is more powerful this year, but it's effect is felt more strongly in it's overtaking ability than in outright lap time. We have kept the option to allow players to enable or disable it accordingly. The KERS setting only influences the race.

Track Changes:

The new Austin Track has been added to the game.

The Indian Circuit has been updated.

Bahrain is also in the game.

##### CREDITS FOR THIS CARSET #####

With thanks to: Mariusz Pilarek Joni Hyttinen Robert Mathershaw Sam Crawford Lewis McCoy Thanks to all others if your name isn't mentioned here.

Active Carsets

The above carset is in the works. By contrast, the following carsets can be played NOW...!

F1 2013 inspired GP Manager Game

( More Info on GP 2013 )

The all new GP 2013 Season, featuring updated cars, calendar and stats. Yet more close racing.

F1 2012 inspired GP Manager Game

( More Info on GP 2012 )

The updated GP 2012 Season, now tighter and more competitive than ever! A mammoth 20 races and the introduction of a new US circuit.

Constructors Stateside

( More Info on Constructors Stateside )

An entirely new game mode to extend BATracer, in which you can design your own car to a high level of detail. This version carries a champcar theme.

F1 2011 inspired GP Manager Game

( More Info on GP 2011 B-Spec )

The updated GP 2011 Season, now with a new tyre model, more compounds, and easier overtaking.

F1 2011 inspired GP Manager Game

( More Info on GP 2011 )

The GP 2011 Season, featuring different tyre behaviour, DRS and the return of KERS.

BATracer Constructors

( More Info on BATracer Constructors )

An entirely new game mode to extend BATracer, in which you can design your own car to a high level of detail.

MS GT Challenge

( More Info on MS GT Challenge )

Short-mid duration GT races, for those that enjoy playing LMES but are not fans of the endurance format! Split-class racing.

V8 Supercars 2010

( More Info on V8S 2010 )

The exciting V8S 2010 Championship is one of the toughest Touring Car Series in the World. The fierce Manufacturer Battle rages, with supporters as passionate as any, this diverse championship is a tough one to master.

F1 2010 inspired GP Manager Game

( More Info on GP 2010 )

The GP 2010 Season, featuring the most anticipated season for a decade or more. New teams, new rules, more cars on track, no refuelling.

Classic Trans-Am

( More Info on Classic All-American Series )

Classic American muscle cars from 1966-1972 racing on the old format tracks. 10 different custom-paintable cars each with their own traits.

Formula 3

( More Info on Formula 3 )

Custom Formula 3 themed including a climax at the Macau GP. Unique features: Build a custom team from 64 unique combinations of chassis, engines and tyres. No single combination is the best! Up to 4 cars per team.

GP2

( More Info on GP Two )

GP Two is inspired by a real life F1 feeder series. Race in equally matched single seaters at many of the F1 venues - Sprint and Feature races. Build up a new team from the beginning.

DTM

( More Info on German Tourers )

Inspired by a famous European championship - featuring weight ballast "success penalties" and single car teams. Build up a team from the beginning.

F1 2009 inspired GP Manager Game

( More Info on GP 2009 )

The GP 2009 Season, featuring the most radical shakeup in years. New rules, a new team and the new Abu Dhabi circuit add to the action.

Indy 500

( More Info on Indy 500 )

The Indy 500 race - 200 laps spread across 5 x 40-lap stages allowing you to modify strategy and hone your setup mid-race. 37 entrants but only 1 winner. 2008 car data with gameplay enhancements. Unique Features: Multi-Day Single-Race Oval

2008 Indycar Series

( More Info on 2008 Indycar Series )

The 2008 IndyCar season - the first season after reunification of the two North American open wheel series. Features large grids, close racing, multiple liveries per team and more.

Champcar Championship v2.0

( More Info on Champion Cars v2.0 )

This is an updated edition of the original carset, but with updated car and track graphics and a full complement of '95 liveries. Miami and Indianapolis are now also included! Based around the classic PC game Indycar Racing 2.

GP 2005 Strategy Simulation

( More Info on GP 2005 )

The 2005 GP season. A unique year in modern racing, where only one tyre is provided over the course of a race, and drivers must pick their race strategy before qualifying.

GP 1999 Grand Prix Championship Season

( More Info on Classic 99 )

The GP 1999 Season. A good competitive F1-style set of the old school. Single tyre supplier helps level the field all the more.

F1 1997 Championship Game

( More Info on Classic 97 )

This 24-car GP '97 set has a good spread of competitive cars both at the front - and at the rear with 4 teams squabbling over the wooden spoon. There are lots of upgrades throughout the season directed toward certain teams.

F1 2008 F1 Manager Game

( More Info on GP 2008 )

The GP 2008 Season, featuring 2008 car data, new teams and liveries, as well as the new Valencia and Singapore Street Circuits.

MR2 World Series

( More Info on Mid-Engined World Series )

A world tour of racing, in a series of wildly differing events. Road / Race classes offer 2 very different challenges for race strategy.

Unique Features: 2 classes and Variable race format.

F1 2007 Racing Manager Game

( More Info on GP 2007 )

The GP 2007 Season, featuring 2007 car data, One tyre manufacturer, new teams and liveries, Fuji Speedway and Spa on the calendar.

Le Mans Endurance Series

( More Info on LMES v2.0 )

Build your own GT team. GT, GTS, LMP1 and LMP2 classes. Unique Features: Long endurance races, 4 different classes on track at once, unique rules, 22 cars to choose from!

Classic 1986 GP Manager Game

( More Info on Classic 86 )

A classic 1986 Season, featuring long races without safety cars or refueling. High failure rates can be frustrating, hence:
Warning! - this is not a series for the beginner!

V8 Supercars

( More Info on V8S )

The highly competitive V8S championship inspired by V8 Supercars, featuring sprint, endurance and reverse grid racing.
Warning! This is a very long season, only join this game if you have the commitment to complete a full season.

A1GP Grand Prix Manager Game

( More Info on Formula Nations )

An A1GP-inspired championship, consisting of individual drivers driving for their nation. Unique features: A1GP-style race format, no teams, no excuses - identical cars! Warning - not for the inexperienced player, this can be a very frustrating series.

Champion Cars

( More Info on Champion Cars )

Based around the modern Indycar/CART period 1995-onwards. Unique Features: Choose chassis, engine and tyres. Team sizes from 1-3 cars! Fragile cars. Circuit and oval racing. Custom car painting!

British Tourers

( More Info on British Tourers )

Build your own touring car team. Touring and Production classes based on current and recent seasons.
Note: Old Batracer v2.x legacy series.

Unique Features: Split class championship.

BAT Seven Challenge

( More Info on BAT Seven Challenge )

Race a variety of Seven type cars around Bookatrack.com race and airfield circuits.
Note: Old Batracer v2.x legacy series, some graphics and gameplay elements may be of reduced quality.

Unique Features: Lack of qualifying session maximises the racing. Many team creation options and ways to win; unique circuits.

GP 2002 Fantasy Grand Prix Racing Game

( More Info on GP 2002 )

The GP 2002 Season. Classic points system.
Note: Old Batracer v2.x legacy series.

Unique Features: Fixed team setup as per real season. Challenging array of car setup options: for experienced players only.